package com.fishing.util.personal;

public enum resource_log_reason_type {
	    resource_log_reason_unknown(0),
	    resource_log_reason_gain_administrator,         //获得：管理员操作
	    resource_log_reason_cost_administrator,         //消耗：管理员操作
	    resource_log_reason_gain_shop_recharge,         //获得：商城充值
	    resource_log_reason_cost_shop_exchange,         //消耗：商城购买
	    resource_log_reason_gain_shop_exchange,         //获得：商城购买
	    resource_log_reason_cost_item_use,              //消耗：使用物品
	    resource_log_reason_cost_modify_nickname,       //消耗：修改昵称
	    resource_log_reason_gain_sign,                  //获得：签到
	    resource_log_reason_cost_vip_lottery,           //消耗：vip抽奖
	    resource_log_reason_gain_vip_lottery,           //获得：vip抽奖
	    resource_log_reason_gain_mail,                  //获得：邮件领取
	    resource_log_reason_cost_item_buy,              //消耗：购买物品
	    resource_log_reason_gain_item_buy,              //获得：购买物品
	    resource_log_reason_cost_guild_create,          //消耗：创建公会
	    resource_log_reason_cost_guild_modify_info,     //消耗：修改公会信息
	    resource_log_reason_cost_guild_upgrade,         //消耗：升级公会
	    resource_log_reason_gain_guild_welfare,         //获得：公会福利
	    resource_log_reason_cost_guild_bag,             //消耗：公会仓库
	    resource_log_reason_gain_guild_bag,             //获得：公会仓库
	    resource_log_reason_gain_levelup,               //获得：玩家升级
	    resource_log_reason_gain_task,                  //获得：任务领取奖励
	    resource_log_reason_gain_task_active,           //获得：活跃度领取奖励
	    resource_log_reason_gain_month_card,            //获得：月卡奖励
	    resource_log_reason_gain_first_recharge,        //获得：首充礼包
	    resource_log_reason_gain_relief,                //获得：救济金
	    resource_log_reason_gain_shake_number,          //获得：7日摇数字开奖
	    resource_log_reason_gain_shake_number_box,      //获得：7日摇数字宝箱
	    resource_log_reason_gain_daily_recharge,        //获得：每日充值
	    resource_log_reason_gain_welfare_pig_daily,     //获得：福利猪每日奖励
	    resource_log_reason_cost_welfare_pig_broken,    //消耗：福利猪砸罐子
	    resource_log_reason_gain_welfare_pig_broken,    //获得：福利猪砸罐子
	    resource_log_reason_gain_task_achieve,          //获得：成就任务
	    resource_log_reason_gain_invest_gun_recharge,   //获得：投资炮倍充值
	    resource_log_reason_gain_invest_gun_rewards,    //获得：投资炮倍奖励
	    resource_log_reason_gain_invest_cost_recharge,  //获得：出海保险充值
	    resource_log_reason_gain_invest_cost_rewards,   //获得：出海保险奖励
	    resource_log_reason_gain_first_package,         //获得：新手起航礼包
	    resource_log_reason_gain_vip_fill_up,           //获得：vip金币补足
	    resource_log_reason_cost_real_goods,            //消耗：兑换实物奖励
	    resource_log_reason_gain_cdkey_code,            //获得：激活码奖励
	    resource_log_reason_cost_bank_store,            //消耗：金库存入
	    resource_log_reason_gain_bank_fetch,            //获得：金库取出
	    resource_log_reason_gain_continuous_reward,     //获得：持续奖励礼包
	    resource_log_reason_gain_recharge_gun_unlock,   //获得：充值解锁炮倍
	    resource_log_reason_cost_mail_gift,             //消耗：发送邮件礼物
	    resource_log_reason_gain_rank_rewards,          //获得：排行榜奖励
	    resource_log_reason_gain_guild_rob_packet,      //获得：公会抢红包

	    resource_log_reason_fishing_cost_shoot(300),   //消耗：发射子弹
	    resource_log_reason_fishing_gain_boom,          //获得：鱼被打死奖励
	    resource_log_reason_fishing_gain_wheel1,        //获得：老虎机转盘
	    resource_log_reason_fishing_gain_wheel2,        //获得：双轮盘转盘
	    resource_log_reason_fishing_gain_bonus_wheel,   //获得：奖金鱼抽奖
	    resource_log_reason_fishing_gain_use_warhead,   //获得：使用弹头
	    resource_log_reason_fishing_cost_gun_unlock,    //消耗：解锁炮台
	    resource_log_reason_fishing_gain_gun_unlock,    //获得：解锁炮台
	    resource_log_reason_fishing_cost_gun_forge,     //消耗：炮台锻造
	    resource_log_reason_fishing_gain_gun_forge,     //获得：炮台锻造
	    resource_log_reason_fishing_cost_match,         //消耗：捕鱼比赛
	    resource_log_reason_fishing_gain_match,         //获得：捕鱼比赛
	    resource_log_reason_fishing_gain_boss_rank,     //获得：世界boss排行榜奖励
	    resource_log_reason_fishing_gain_boss_boom,     //获得：世界boss捕获奖励
	    resource_log_reason_fishing_gain_boss_kill,     //获得：世界boss击杀
	    resource_log_reason_fishing_gain_treasure_game, //获得：聚宝盆小游戏

	    resource_log_reason_fishing2d_cost_shoot(400), //消耗：发射子弹
	    resource_log_reason_fishing2d_gain_boom,        //获得：鱼被打死奖励
	    resource_log_reason_fishing2d_gain_wheel1,      //获得：老虎机转盘
	    resource_log_reason_fishing2d_gain_wheel2,      //获得：双轮盘转盘
	    
	    resource_log_reason_fishing_portrait_cost_shoot(420),  //消耗：发射子弹
	    resource_log_reason_fishing_portrait_gain_boom,        //获得：鱼被打死奖励
	    resource_log_reason_fishing_portrait_gain_wheel1,      //获得：老虎机转盘
	    resource_log_reason_fishing_portrait_gain_wheel2,      //获得：双轮盘转盘
	    
	    resource_log_reason_fishing_cf_cost_shoot(440),        //消耗：超凡捕鱼发射子弹
	    resource_log_reason_fishing_cf_gain_boom,               //获得：超凡捕鱼被打死奖励
	    resource_log_reason_fishing_cf_gain_wheel1,             //获得：超凡捕鱼老虎机转盘
	    resource_log_reason_fishing_cf_gain_wheel2,             //获得：超凡捕鱼双轮盘转盘
	    
	    resource_log_reason_fishing_sh_cost_shoot(460),        //消耗：深海捕鱼发射子弹
	    resource_log_reason_fishing_sh_gain_boom,               //获得：深海捕鱼被打死奖励
	    resource_log_reason_fishing_sh_gain_wheel1,             //获得：深海捕鱼老虎机转盘
	    resource_log_reason_fishing_sh_gain_wheel2,             //获得：深海捕鱼双轮盘转盘

	    resource_log_reason_shz_cost_rolling(500),     //消耗：水浒传转动
	    resource_log_reason_shz_gain_fetch_result,      //获得：收分
	    resource_log_reason_shz_gain_bonus,             //获得：小玛丽

	    resource_log_reason_laba_cost_rolling(600),    //消耗：拉霸机转动
	    resrouce_log_reason_laba_gain_fetch_result,     //获得：收分
	    resource_log_reason_laba_gain_golden_pool,      //获得：彩金池爆发
	    resource_log_reason_laba_gain_bonus,            //获得：bonus奖励

	    resource_log_reason_dishu_cost_hit(700),       //消耗：打地鼠
	    resource_log_reason_dishu_gain_boom,            //获得：打爆地鼠
	    resource_log_reason_dishu_gain_golden_egg,     //获得：砸金蛋
	
	    resource_log_reason_hongbao_cost_packet_send(900),     //消耗：发红包
	    resource_log_reason_hongbao_gain_packet_grab,           //获得：抢红包
	    resource_log_reason_hongbao_cost_packet_pay,            //消耗：红包赔付
	    resource_log_reason_hongbao_gain_packet_pay,            //获得：赔付到账
	    resource_log_reason_hongbao_gain_packet_return,         //获得：过期退还

	    resource_log_reason_longhu_cost_bet(1000),             //消耗：龙虎下注
	    resource_log_reason_longhu_gain_bet,                   //获得：龙虎下注
	
	    resource_log_reason_sgml_cost_rolling(1100),           //消耗：水果玛丽转动
		resource_log_reason_sgml_gain_fetch_result,            //获得：水果玛丽收分
		resource_log_reason_sgml_gain_golden_pool,             //获得：水果玛丽彩金池爆发
		resource_log_reason_sgml_gain_mali,                    //获得：水果玛丽小玛丽

	    resource_log_reason_lady_cost_rolling(1200),           //消耗：性感女郎转动
		resource_log_reason_lady_gain_fetch_result,            //获得：性感女郎收分
		resource_log_reason_lady_gain_golden_pool,             //获得：性感女郎彩金池爆发

		resource_log_reason_lmfz_cost_bet(1300),               //消耗：联盟纷争下注
		resource_log_reason_lmfz_gain_bet,                     //获得：联盟纷争下注
		
		resource_log_reason_bjl_cost_bet(1320),                //消耗：百家乐下注
	    resource_log_reason_bjl_gain_bet,                       //获得：百家乐下注

	    resource_log_reason_niuniu_cost_balance(1400),         //消耗：牛牛结算
		resource_log_reason_niuniu_gain_balance,               //获得：牛牛结算
		
		resource_log_reason_majiang_cost_balance(1500),        //消耗：麻将结算
	    resource_log_reason_majiang_gain_balance,               //获得：麻将结算
	    resource_log_reason_majiang_cost_fee,                   //消耗：麻将手续费
	    resource_log_reason_majiang_cost_create_room,           //消耗：麻将创建好友房
	    resource_log_reason_majiang_gain_dismiss_room_feedback, //获得：麻将好友房解散返还

	    resource_log_reason_ddz_cost_create_room(1600),        //消耗：斗地主创建好友房
	    resource_log_reason_ddz_gain_dismiss_room_feedback,     //获得：斗地主好友房解散返还
	
	    resource_log_reason_fishing_jjh_cost_shoot(1700),      //消耗：集结号发射子弹
	    resource_log_reason_fishing_jjh_gain_boom,             //获得：集结号鱼被打死奖励
	    resource_log_reason_fishing_jjh_gain_wheel1,            //获得：集结号老虎机转盘
	    resource_log_reason_fishing_jjh_gain_wheel2,            //获得：集结号双轮盘转盘
	    resource_log_reason_fishing_jjh_gain_bonus_wheel,       //获得：集结号奖金鱼抽奖
	    resource_log_reason_fishing_jjh_gain_use_warhead,       //获得：集结号使用弹头
	    resource_log_reason_fishing_jjh_cost_gun_unlock,        //消耗：集结号解锁炮台
	    resource_log_reason_fishing_jjh_gain_gun_unlock,        //获得：集结号解锁炮台
	    resource_log_reason_fishing_jjh_cost_gun_forge,         //消耗：集结号炮台锻造
	    resource_log_reason_fishing_jjh_gain_gun_forge,         //获得：集结号炮台锻造
	    resource_log_reason_fishing_jjh_cost_match,             //消耗：集结号捕鱼比赛
	    resource_log_reason_fishing_jjh_gain_match,             //获得：集结号捕鱼比赛
	    resource_log_reason_fishing_jjh_gain_boss_rank,         //获得：集结号世界boss排行榜奖励
	    resource_log_reason_fishing_jjh_gain_boss_boom,         //获得：集结号世界boss捕获奖励
	    resource_log_reason_fishing_jjh_gain_boss_kill,         //获得：集结号世界boss击杀
	    resource_log_reason_fishing_jjh_gain_treasure_game,     //获得：集结号聚宝盆小游戏
	
	    resource_log_reason_zjh_cost_create_room(1800),        //消耗：炸金花创建好友房
		resource_log_reason_zjh_gain_dismiss_room_feedback,     //获得：炸金花好友房解散返还
		resource_log_reason_zjh_cost_set_bet,                   //消耗：炸金花下注
		resource_log_reason_zjh_gain_balance;                   //获得：炸金花赢取
	
	    
    private int value;
	private static class  Counter{
		private static int nextValue = 0;
	}
	resource_log_reason_type(){
		this(Counter.nextValue);
	}
    resource_log_reason_type(int value){
		this.value = value;
		Counter.nextValue = value + 1;
	}
    public int getValue() {
    	return value;
    }
    
}
